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References: [ +subject:/^(?:^\s*(re|sv|fwd|fw)[\[\]\d]*[:>-]+\s*)*2D\s+application\s+development\s+\-\s+performance\s+related\s+query\s*$/: 4 ]

Total 4 documents matching your query.

1. Re: 2D application development - performance related query (score: 1)
Author: "Stephen J Baker" <sjbaker@xxxxxxxx>
Date: Mon, 6 Jan 2003 08:42:23 -0600 (CST)
Yes. That's correct. No. OpenGL is hardware accellerated on all modern graphics cards and that hardware runs the same speed for 3D and 2D graphics. If there were a 2D-only API, it wouldn't be hardwar
/archives/ogl-sample/2003-01/msg00000.html (8,113 bytes)

2. Re: 2D application development - performance related query (score: 1)
Author: "Stephen J Baker" <sjbaker@xxxxxxxx>
Date: Mon, 6 Jan 2003 08:42:23 -0600 (CST)
Yes. That's correct. No. OpenGL is hardware accellerated on all modern graphics cards and that hardware runs the same speed for 3D and 2D graphics. If there were a 2D-only API, it wouldn't be hardwar
/archives/ogl-sample/2003-01/msg00005.html (8,196 bytes)

3. 2D application development - performance related query (score: 1)
Author: Narendhar Rao <naren@xxxxxxxxxxxx>
Date: Thu, 26 Dec 2002 14:20:23 +0530
Dear All, I am an application developer intending to use OpenGL. I understand OpenGL works with 3D geometry Only and all 2D geometry are treated as 3D with z=0; Is this understanding correct? Is ther
/archives/ogl-sample/2002-12/msg00002.html (6,499 bytes)

4. 2D application development - performance related query (score: 1)
Author: Narendhar Rao <naren@xxxxxxxxxxxx>
Date: Thu, 26 Dec 2002 14:20:23 +0530
Dear All, I am an application developer intending to use OpenGL. I understand OpenGL works with 3D geometry Only and all 2D geometry are treated as 3D with z=0; Is this understanding correct? Is ther
/archives/ogl-sample/2002-12/msg00005.html (6,499 bytes)


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